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John Kelsey was a Newfoundland-Canadian fisherman, beachcomber, and mystic who on two occasions was encountered by Nick Adonidas.

Weapons and Abilities[]

Magical Abilities[]

  • Electricity Control: The Hexman somehow electrically charged his harpoon to give Nick Adonidas a jolt of pain. (TV: The Hexman)
  • Insect Control: The Hexman was able to summon gnats and flying insects to trouble Adonidas. (TV: The Hexman)
  • Hypnosis: The Hexman was easily capable of hypnotising Adonidas despite the latter's professed strong will, by singing sea shanties. (TV: The Hexman)
  • Telekinesis: The Hexman displayed a limited range of telekinetic ability during his encounter with Adonidas at Foul Bottom Cove. (TV: The Hexman)

Notes[]

Behind the Scenes[]

Appearances[]

  • The Beachcombers
    • The Hexman (first appearance)
    • Return of the Hexman: Part 1
    • Return of the Hexman: Part 2 (final appearance)

References[]

  1. The Hexman - IMDB - Retrieved 28 March 2023
  2. Return of the Hexman: Part 1 - IMDB - Retrieved 28 March 2023
  3. Return of the Hexman: Part 2 - IMDB - Retrieved 28 March 2023
  4. Gordon Pinsent - IMDB - Retrieved 28 March 2023

Navigation[]

           

Characters
Nick Adonidas | Relic | Molly Carmody | Jesse Jim | Captain Jack O'Gorman | Constable John Constable | Sara Jim | Pat O'Gorman | Tommy | Laurel Jim | Hugh Carmody | Graham Blake | Margaret Carmody | McLoskey | Dana Battle | Sam Battle


Minor Characters
Chief Moses Charlie | The Hexman

Setting
Canada
British Columbia
Gibsons
Molly's Reach


Other
Episodes | Soundtrack | Marc Strange | Lynn Susan Strange